Post by IronPhoenix on Jun 4, 2006 15:10:30 GMT -5
I did not do this myself i copied this
* Expanded Classes : Ninja
Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own.
: Basic Overview :
Ninja can use special abilities that's almost like magic, throw weapons, and also move blazingly fast. They also have many evade skills, and can do excellent melee combat in addition to magical ability. He's, in the other word, a hybrid.
: Ninja's Weapon :
They use mainly Shurikens and Dagger types.
1. Shuriken / Kunai : This is a throwing weapon, and their ATK power is all different. The Shuriken is easy to use, and its stats are doable, and what they do is, they allow for short burst DPS. Good ASPD and stable damage. In case of the Kunai, it is differentiated by what elemental bonus it provides, and by using different Kunais, you can get different bonuses from them. In case of Wind Shuriken, you could do melee with it, as well as throwing it to deal damage to the enemy.
2. Daggers: Ninjas can use normal daggers, as well as special Ninja-only daggers.
3. Wrist Toshi: Instead of the shields, Ninjas use their own Wrist Toshi which helps them in their movement.
: Ninja's Skills :
Ninja has 2 different skill lines. Assassination, and Ways of the Blade.
1. Assassination: They use many Shurikens, Kunai, and Daggers to deal ranged DPS as well as many melee-based attacks. They also have special ability to disappear from the enemy, then suddenly appear to deal large DPS.
2. Ways of the Blade: Ninja trains in the use of the magical use of the blade, allowing them to use special abilities with elements in it like Mages. They can do many ranged attacks, as well as use elemental attacks against the enemy. They can also have ability to disappear then reappear to deal large DPS like Assassination Ninjas.
3. Ninja Ultimate Skill: After a Ninja has learned enough dagger and mind abilities, they receive this special ability.
: Ninja Skills : Assassination :
1. Assassination Training [Max LV 10]
Type: Passive
Description: Increase damage of Shuriken attacks.
LV / ATK +
1 - 3
2 - 6
3 - 9
4 - 12
5 - 15
6 - 18
7 - 21
8 - 24
9 - 27
10 - 30
2. Shuriken Throw [Max LV 10]
Type: Active
Description: Throw the shuriken to attack an enemy. Range is 9 cells.
LV / Damage Bonus (To current damage rating)
1 - 4
2 - 8
3 - 12
4 - 16
5 - 20
6 - 24
7 - 28
8 - 32
9 - 36
10 - 40
3. Throw Kunai [Max LV 10]
Type: Active
Description: Throw a Kunai to deal 3 hits in a row. Special effects are different based on Kunai you throw.
4. Throw Wind Shuriken [Max LV 5]
Type: Active
Description: Throw a large shuriken at the enemy, dealing splash damage around the target. Also, number of hits done increases as you increase this skill's level.
LV / Damage
1 - 300%
2 - 450%
3 - 600%
4 - 750%
5 - 900%
5. Throw Money [Max LV 10]
Type: Active
After-cast Delay: 5 seconds.
Description: Throw money to deal certain damage that ignores enemy's Armor value. When this is used in PvP or against Boss, the damage done is decreased by certain rate.
LV / Damage / Zeny Taken
1 - 1000 - 1K
2 - 2000 - 2K
3 - 3000 - 3K
4 - 4000 - 4K
5 - 5000 - 5K
6 - 6000 - 6K
7 - 7000 - 7K
8 - 8000 - 8K
9 - 9000 - 9K
10 - 9999 - 10K
6. Reverse Tatami [Max LV 5]
Type: Active
After-cast Delay: 3 Seconds
Description: Throws back Tatami in the 4 cells right next to you (top, right, bottom, left) to attack enemy. While in the after-cast delay (3 seconds), the Ninja is invulnerable to ranged melee attacks.
(For example, if you have LV 3 of this ability, it'll go like this:)
CODE
3
2
1
3 2 1 [You] 1 2 3
1
2
3
LV / Cell Attack Range / Damage
1 - 1 - 110%
2 - 2 - 120%
3 - 3 - 130%
4 - 3 - 140%
5 - 3 - 150%
7. Shadow Teleportation [Max LV 5]
Type: Passive
Description: Allows you to move to the targeted cell through Hiding. You can go through blocked paths if you can attack there.
LV / Cell Move Range
1 - 5
2 - 6
3 - 7
4 - 8
5 - 9
8. Vanishing Slash [Max LV 10]
(Editor's Note: Lit. translation is Fog Slash)
Type: Active
Description: Attacks an enemy, then puts you into 'Hiding' state.
LV / Damage
1 - 110%
2 - 120%
3 - 130%
4 - 140%
5 - 150%
6 - 160%
7 - 170%
8 - 180%
9 - 190%
10 - 200%
9. Shadow Slash [Max LV 5]
Type: Active
Description: Attacks targeted enemy from Hiding state. The attack range is equal to amount you have learned from Shadow Teleportation ability. After the attack, the Hiding state is cancelled.
LV / Damage / CRIT+
1 - 100% - 30%
2 - 200% - 35%
3 - 300% - 40%
4 - 400% - 45%
5 - 500% - 50%
10. Cicada Skin Shedding [Max LV 5]
Type: Support
Description: When you use this ability, you are put into 'Cicada Skin Shedding' mode. When you are attacked in this state, you will automatically dodge it, then move back by 7 cells. This state is cancelled after being attacked certain amount of time.
LV / Lasting Time / Lasting Number
1 - 20 sec - 1
2 - 30 sec - 1
3 - 40 sec - 2
4 - 50 sec - 2
5 - 1 min - 3
11. Illusionary Shadow [Max LV 10]
Type: Support
Description: Creates an illusion of yourself that lets you automatically dodge up to certain number of attacks. You can defend yourself using this vs. melee and ranged physical, but does not grant you protection vs. magic attacks. This skill can be used in "Soul" state.
LV / Dodge Number / Lasting Time
1 - 1 - 60 sec.
2 - 1 - 80 sec.
3 - 2 - 100 sec.
4 - 2 - 120 sec.
5 - 3 - 140 sec.
6 - 3 - 160 sec.
7 - 4 - 180 sec.
8 - 4 - 200 sec.
9 - 5 - 220 sec.
10 - 5 - 240 sec.
: Ninja Skills : Ways of the Blade :
1. Ways of the Blade Training [Max LV 10]
Type: Passive
Description: Through training the mind, it increases your SP regeneration speed. This recovery amount is increased as you gain higher SP. This kicks in every 10 seconds.
LV / Recovered
1 - 3
2 - 6
3 - 9
4 - 12
5 - 15
6 - 18
7 - 21
8 - 24
9 - 27
10 - 30
2. Bright Crimson Fire [Max LV 10]
Type: Active (Fire)
Description: Throw a burning fiery flower petal at a single enemy to deal Fire-elemental damage. It does repeated hits equal to level of this skill (10 hits if skill level of this is 10), and every attack has damage equal to 90% of MATK.
3. Crimson Fire Formation [Max LV 10]
Type: Active (Fire)
Description: Causes fiery tempest 5x5 cells around you, dealing repeated fire-elemental damage. The skill lasts 20 seconds, and it automatically dissipates after it hits for maximum number of hits. Consumes 1 Burning Fire Stone.
LV / Hit Number
1 - 5
2 - 5
3 - 6
4 - 6
5 - 7
6 - 7
7 - 8
8 - 8
9 - 9
10 - 9
4. Raging Dragon of Fire [Max LV 5]
Type: Active (Fire)
Description: Causes a dragon of fire to rise from the ground, which then attacks targeted enemy and also deals explosion around the 5x5 cell of the target, hitting 3 times. Consumes 1 Burning Fire Stone.
LV / Damage
1 - MATK +300%
2 - MATK +450%
3 - MATK +600%
4 - MATK +750%
5 - MATK +900%
5. Lightning Spear of Ice [Max LV 10]
Type: Active (Ice)
Description: Spears of ice will rise from the ground to attack an enemy. Number of hits done increases as you increase skill's level. Maximum number of hits is 7.
6. Hidden Water [Max LV 10]
Type: Support (Ice)
Description: Creates a puddle of water on the ground, which reduces MoveSpeed of all enemies in it by half, and also reduces their AGI. On this puddle, you may use Aqua Benedicta and Water Ball. Also, if you use Lightning Spear of Ice on the area affected by this ability, it will do additional damage. The caster and other Ninjas are not affected by this ability. Consumes 1 Frozen Stone.
LV / Effective Range / Lasting Time / AGI Penalty
1 - 3x3 - 15 sec. - 0
2 - 3x3 - 20 sec. - 3
3 - 3x3 - 25 sec. - 3
4 - 5x5 - 30 sec. - 3
5 - 5x5 - 35 sec. - 5
6 - 5x5 - 40 sec. - 5
7 - 7x7 - 45 sec. - 5
8 - 7x7 - 50 sec. - 8
9 - 7x7 - 55 sec. - 8
10 - 9x9 - 60 sec. - 8
7. Falling Frozen Crystal [Max LV 5]
Type: Active (Ice)
Description: Summons a large boulder of ice from the sky to fall, causing damage to all enemies within 7x7 cell of the caster. Consumes 1 Frozen Stone.
LV / Damage / Freezing Chance
1 - MATK +150% - 20%
2 - MATK +200% - 30%
3 - MATK +250% - 40%
4 - MATK +300% - 50%
5 - MATK +350% - 60%
8. Wind Blade [Max LV 10]
Type: Active (Lightning)
Description: Throws the blades of wind to deal lightning-type damage.
LV / Number of Hits
1 - 1
2 - 2
3 - 2
4 - 3
5 - 3
6 - 4
7 - 4
8 - 5
9 - 5
10 - 6
9. Lightning Strike of Destruction [Max LV 5]
Type: Active (Lightning)
Description: Summons lightning to strike enemies near you. Consumes 1 Wind Spirit Stone.
LV / Damage / Effective Range
1 - MATK +200% - 5x5
2 - MATK +240% - 5x5
3 - MATK +280% - 7x7
4 - MATK +320% - 7x7
5 - MATK +360% - 9x9
10. Wind of the Morning Dawn : Kamaitachi [Max LV 5]
Type: Active (Lightning)
Description: Summons the blade of the wind to destroy everything that lies between you and the enemy target. Consumes 1 Wind Spirit Stone.
LV / Damage / Range
1 - MATK +200% - 5 cells
2 - MATK +300% - 6 cells
3 - MATK +400% - 7 cells
4 - MATK +500% - 8 cells
5 - MATK +600% - 9 cells
: Ninja Skills : Ultimate Abilities :
1. Soul (æö) [Max LV 5]
Type: Support (Shadow)
Description: Gathers your spirit, turning you into reddish color. You must have this state in order to use the Illusionary Shadow and Final Strike. This state is automatically undone when you have used said skills.
2. Final Strike [Max LV 10]
Type: Active
Description: Attacks a single target using rest of your HP to deal large damage. More HP you have with you when you attack, more damage will be done. After using this ability, your HP will be 1.
(I've omitted Ninja skill bugs atm, since they are strictly bugs and should be fixed soon).
* Expanded Classes : Ninja
Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own.
: Basic Overview :
Ninja can use special abilities that's almost like magic, throw weapons, and also move blazingly fast. They also have many evade skills, and can do excellent melee combat in addition to magical ability. He's, in the other word, a hybrid.
: Ninja's Weapon :
They use mainly Shurikens and Dagger types.
1. Shuriken / Kunai : This is a throwing weapon, and their ATK power is all different. The Shuriken is easy to use, and its stats are doable, and what they do is, they allow for short burst DPS. Good ASPD and stable damage. In case of the Kunai, it is differentiated by what elemental bonus it provides, and by using different Kunais, you can get different bonuses from them. In case of Wind Shuriken, you could do melee with it, as well as throwing it to deal damage to the enemy.
2. Daggers: Ninjas can use normal daggers, as well as special Ninja-only daggers.
3. Wrist Toshi: Instead of the shields, Ninjas use their own Wrist Toshi which helps them in their movement.
: Ninja's Skills :
Ninja has 2 different skill lines. Assassination, and Ways of the Blade.
1. Assassination: They use many Shurikens, Kunai, and Daggers to deal ranged DPS as well as many melee-based attacks. They also have special ability to disappear from the enemy, then suddenly appear to deal large DPS.
2. Ways of the Blade: Ninja trains in the use of the magical use of the blade, allowing them to use special abilities with elements in it like Mages. They can do many ranged attacks, as well as use elemental attacks against the enemy. They can also have ability to disappear then reappear to deal large DPS like Assassination Ninjas.
3. Ninja Ultimate Skill: After a Ninja has learned enough dagger and mind abilities, they receive this special ability.
: Ninja Skills : Assassination :
1. Assassination Training [Max LV 10]
Type: Passive
Description: Increase damage of Shuriken attacks.
LV / ATK +
1 - 3
2 - 6
3 - 9
4 - 12
5 - 15
6 - 18
7 - 21
8 - 24
9 - 27
10 - 30
2. Shuriken Throw [Max LV 10]
Type: Active
Description: Throw the shuriken to attack an enemy. Range is 9 cells.
LV / Damage Bonus (To current damage rating)
1 - 4
2 - 8
3 - 12
4 - 16
5 - 20
6 - 24
7 - 28
8 - 32
9 - 36
10 - 40
3. Throw Kunai [Max LV 10]
Type: Active
Description: Throw a Kunai to deal 3 hits in a row. Special effects are different based on Kunai you throw.
4. Throw Wind Shuriken [Max LV 5]
Type: Active
Description: Throw a large shuriken at the enemy, dealing splash damage around the target. Also, number of hits done increases as you increase this skill's level.
LV / Damage
1 - 300%
2 - 450%
3 - 600%
4 - 750%
5 - 900%
5. Throw Money [Max LV 10]
Type: Active
After-cast Delay: 5 seconds.
Description: Throw money to deal certain damage that ignores enemy's Armor value. When this is used in PvP or against Boss, the damage done is decreased by certain rate.
LV / Damage / Zeny Taken
1 - 1000 - 1K
2 - 2000 - 2K
3 - 3000 - 3K
4 - 4000 - 4K
5 - 5000 - 5K
6 - 6000 - 6K
7 - 7000 - 7K
8 - 8000 - 8K
9 - 9000 - 9K
10 - 9999 - 10K
6. Reverse Tatami [Max LV 5]
Type: Active
After-cast Delay: 3 Seconds
Description: Throws back Tatami in the 4 cells right next to you (top, right, bottom, left) to attack enemy. While in the after-cast delay (3 seconds), the Ninja is invulnerable to ranged melee attacks.
(For example, if you have LV 3 of this ability, it'll go like this:)
CODE
3
2
1
3 2 1 [You] 1 2 3
1
2
3
LV / Cell Attack Range / Damage
1 - 1 - 110%
2 - 2 - 120%
3 - 3 - 130%
4 - 3 - 140%
5 - 3 - 150%
7. Shadow Teleportation [Max LV 5]
Type: Passive
Description: Allows you to move to the targeted cell through Hiding. You can go through blocked paths if you can attack there.
LV / Cell Move Range
1 - 5
2 - 6
3 - 7
4 - 8
5 - 9
8. Vanishing Slash [Max LV 10]
(Editor's Note: Lit. translation is Fog Slash)
Type: Active
Description: Attacks an enemy, then puts you into 'Hiding' state.
LV / Damage
1 - 110%
2 - 120%
3 - 130%
4 - 140%
5 - 150%
6 - 160%
7 - 170%
8 - 180%
9 - 190%
10 - 200%
9. Shadow Slash [Max LV 5]
Type: Active
Description: Attacks targeted enemy from Hiding state. The attack range is equal to amount you have learned from Shadow Teleportation ability. After the attack, the Hiding state is cancelled.
LV / Damage / CRIT+
1 - 100% - 30%
2 - 200% - 35%
3 - 300% - 40%
4 - 400% - 45%
5 - 500% - 50%
10. Cicada Skin Shedding [Max LV 5]
Type: Support
Description: When you use this ability, you are put into 'Cicada Skin Shedding' mode. When you are attacked in this state, you will automatically dodge it, then move back by 7 cells. This state is cancelled after being attacked certain amount of time.
LV / Lasting Time / Lasting Number
1 - 20 sec - 1
2 - 30 sec - 1
3 - 40 sec - 2
4 - 50 sec - 2
5 - 1 min - 3
11. Illusionary Shadow [Max LV 10]
Type: Support
Description: Creates an illusion of yourself that lets you automatically dodge up to certain number of attacks. You can defend yourself using this vs. melee and ranged physical, but does not grant you protection vs. magic attacks. This skill can be used in "Soul" state.
LV / Dodge Number / Lasting Time
1 - 1 - 60 sec.
2 - 1 - 80 sec.
3 - 2 - 100 sec.
4 - 2 - 120 sec.
5 - 3 - 140 sec.
6 - 3 - 160 sec.
7 - 4 - 180 sec.
8 - 4 - 200 sec.
9 - 5 - 220 sec.
10 - 5 - 240 sec.
: Ninja Skills : Ways of the Blade :
1. Ways of the Blade Training [Max LV 10]
Type: Passive
Description: Through training the mind, it increases your SP regeneration speed. This recovery amount is increased as you gain higher SP. This kicks in every 10 seconds.
LV / Recovered
1 - 3
2 - 6
3 - 9
4 - 12
5 - 15
6 - 18
7 - 21
8 - 24
9 - 27
10 - 30
2. Bright Crimson Fire [Max LV 10]
Type: Active (Fire)
Description: Throw a burning fiery flower petal at a single enemy to deal Fire-elemental damage. It does repeated hits equal to level of this skill (10 hits if skill level of this is 10), and every attack has damage equal to 90% of MATK.
3. Crimson Fire Formation [Max LV 10]
Type: Active (Fire)
Description: Causes fiery tempest 5x5 cells around you, dealing repeated fire-elemental damage. The skill lasts 20 seconds, and it automatically dissipates after it hits for maximum number of hits. Consumes 1 Burning Fire Stone.
LV / Hit Number
1 - 5
2 - 5
3 - 6
4 - 6
5 - 7
6 - 7
7 - 8
8 - 8
9 - 9
10 - 9
4. Raging Dragon of Fire [Max LV 5]
Type: Active (Fire)
Description: Causes a dragon of fire to rise from the ground, which then attacks targeted enemy and also deals explosion around the 5x5 cell of the target, hitting 3 times. Consumes 1 Burning Fire Stone.
LV / Damage
1 - MATK +300%
2 - MATK +450%
3 - MATK +600%
4 - MATK +750%
5 - MATK +900%
5. Lightning Spear of Ice [Max LV 10]
Type: Active (Ice)
Description: Spears of ice will rise from the ground to attack an enemy. Number of hits done increases as you increase skill's level. Maximum number of hits is 7.
6. Hidden Water [Max LV 10]
Type: Support (Ice)
Description: Creates a puddle of water on the ground, which reduces MoveSpeed of all enemies in it by half, and also reduces their AGI. On this puddle, you may use Aqua Benedicta and Water Ball. Also, if you use Lightning Spear of Ice on the area affected by this ability, it will do additional damage. The caster and other Ninjas are not affected by this ability. Consumes 1 Frozen Stone.
LV / Effective Range / Lasting Time / AGI Penalty
1 - 3x3 - 15 sec. - 0
2 - 3x3 - 20 sec. - 3
3 - 3x3 - 25 sec. - 3
4 - 5x5 - 30 sec. - 3
5 - 5x5 - 35 sec. - 5
6 - 5x5 - 40 sec. - 5
7 - 7x7 - 45 sec. - 5
8 - 7x7 - 50 sec. - 8
9 - 7x7 - 55 sec. - 8
10 - 9x9 - 60 sec. - 8
7. Falling Frozen Crystal [Max LV 5]
Type: Active (Ice)
Description: Summons a large boulder of ice from the sky to fall, causing damage to all enemies within 7x7 cell of the caster. Consumes 1 Frozen Stone.
LV / Damage / Freezing Chance
1 - MATK +150% - 20%
2 - MATK +200% - 30%
3 - MATK +250% - 40%
4 - MATK +300% - 50%
5 - MATK +350% - 60%
8. Wind Blade [Max LV 10]
Type: Active (Lightning)
Description: Throws the blades of wind to deal lightning-type damage.
LV / Number of Hits
1 - 1
2 - 2
3 - 2
4 - 3
5 - 3
6 - 4
7 - 4
8 - 5
9 - 5
10 - 6
9. Lightning Strike of Destruction [Max LV 5]
Type: Active (Lightning)
Description: Summons lightning to strike enemies near you. Consumes 1 Wind Spirit Stone.
LV / Damage / Effective Range
1 - MATK +200% - 5x5
2 - MATK +240% - 5x5
3 - MATK +280% - 7x7
4 - MATK +320% - 7x7
5 - MATK +360% - 9x9
10. Wind of the Morning Dawn : Kamaitachi [Max LV 5]
Type: Active (Lightning)
Description: Summons the blade of the wind to destroy everything that lies between you and the enemy target. Consumes 1 Wind Spirit Stone.
LV / Damage / Range
1 - MATK +200% - 5 cells
2 - MATK +300% - 6 cells
3 - MATK +400% - 7 cells
4 - MATK +500% - 8 cells
5 - MATK +600% - 9 cells
: Ninja Skills : Ultimate Abilities :
1. Soul (æö) [Max LV 5]
Type: Support (Shadow)
Description: Gathers your spirit, turning you into reddish color. You must have this state in order to use the Illusionary Shadow and Final Strike. This state is automatically undone when you have used said skills.
2. Final Strike [Max LV 10]
Type: Active
Description: Attacks a single target using rest of your HP to deal large damage. More HP you have with you when you attack, more damage will be done. After using this ability, your HP will be 1.
(I've omitted Ninja skill bugs atm, since they are strictly bugs and should be fixed soon).