Post by IronPhoenix on Jun 4, 2006 15:11:51 GMT -5
I did not do this myself i copied this
* Expanded Classes : Gunslinger
Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own.
: Basic Overview :
Gunslingers use many different guns to deal damage from the range. They use 5 different types of guns, and those guns come with their own specialties. All guns are two-handed.
1. Handgun: Equips two handguns, one in each hand, to dual shoot. Very fast ASPD and hit rate.
Some of the skills Handgun uses: Chain Action, Rapid Shower, and Desperado.
2. Rifle: ASPD of this weapon is lower than the handguns, but it has higher HIT rate and each shot will pack quite a punch.
Some of the skills Rifle uses: Tracking, Disarm, Piercing Shot.
3. Shotgun: ASPD is very slow, but every shot this makes deals very high damage, and it has small splash damage as well.
Some of the skills Shotgun uses: Dust, Full Buster, and Spread Attack.
4. Gatling Gun: Highest ASPD of all guns, but its damage is quite low. But if you like to experience the fastest ASPD ever, try the Gatling gun.
Some of the skills Gatling Gun uses: Gatling Fever.
5 Grenade Launcher: Slow reloading, bad ASPD, but each shot does very large damage. It also allows you to use variety of grenades that provide special effects such as elemental attacks and status ailment attacks.
Some of the skills Grenade Launcher uses: Ground Drift.
6. Others: Gunslingers can use their coins to do variety of support and offensive abilities. The skill, "Flip the Coin" allows you to do many things, including increasing your HIT, reduce enemy's DEF, and many others. Get more coins to get even more powerful offensive abilities.
: Gunslinger Skills :
1. Flip the Coin [Max LV 5]
Type: Support / Main Skill
Description: Flips the coin (as skill says). If it's the top, you get a golden coin that is around you. If it's bottom, you lose the coin. You can collect up to 10, and higher skill level allows you to get higher chance of getting the top. Every time you use this ability, it consumes 1 Zeny.
2. Fling [Max LV 1]
Type: Active / Main Skill
Description: Uses the coin you have to attack and reduce enemy's DEF at the same time. It uses up to 5 coins at once, and more coins you use, the reduction of enemy DEF increases.
3. Triple Action [Max LV 1]
Type: Active / Main Skill
Description: Uses a coin to deal 3 hits in a row.
4. Bull's Eye [Max LV 1]
Type: Active / Main Skill
Description: Causes a powerful damage against humanoid / beast type monsters. Uses 5 coins to deal 500% of damage, and has 0.1% chance to put the target into Coma state. Boss monsters are invulnerable to Coma state effect of this ability.
5. Madness Canceller [Max LV 1]
Type: Support / Main Skill
Description: Uses 4 coins to increase your ATK by 100, increase ASPD by 20% but makes you unable to move. Effect is gone after 15 seconds. Cannot be used in conjunction with Adjustment.
6. Adjustment [Max LV 1]
Type: Support / Main Skill
Description: Uses 2 coins to decrease your HIT by 30, increase your FLEE by 30, and reduce all incoming ranged physical damage by 20%. Cannot be used in conjunction with Madness Canceller.
7. Increase Accuracy [Max LV 1]
Type: Support / Main Skill
Description: Uses 2 coins to increase your HIT rate by 50 for next 1 minute.
8. Magical Bullet [Max LV 1]
Type: Support / Main Skill
Description: Uses 1 coin to fire a magical bullet that does not actually use up your bullet. This magical bullet's damage is calculated by ATK+MATK, and its element will be Shadow.
9. Cracker [Max LV 1]
Type: Support / Main Skill
Description: Uses 1 coin to shoot a gun suddenly at the enemy, attempting to stun him. Chance of stun increases if he's closer to you.
10. Single Action [Max LV 10]
Type: Passive / Main Skill
Description: Basic skill that helps you shoot more accurately as well as faster with guns. Increasing this skill's level lets you attain higher HIT and ASPD rate.
LV / HIT / ASPD
1 - 2 - 1%
2 - 4 - 1%
3 - 6 - 2%
4 - 8 - 2%
5 - 10 - 3%
6 - 12 - 3%
7 - 14 - 4%
8 - 16 - 4%
9 - 18 - 5%
10 - 20 - 5%
11. Snake's Eyes [Max LV 10]
Type: Passive / Main Skill
Description: Increases gun's attack range and HIT rate.
LV / HIT + Range
1 - 1
2 - 2
3 - 3
4 - 4
5 - 5
6 - 6
7 - 7
8 - 8
9 - 9
10 - 10
12. Chain Action [Max LV 10]
Type: Passive / Handgun Only
Description: When you shoot, there's a chance of shooting twice in single go. Increasing this skill's level increases chance of that.
13. Tracking [Max LV 10]
Type: Active / Handgun, Rifle Only
Description: Aims the enemy carefully to deal large damage. Increasing this skill's level increases casting time and damage done.
LV / Damage / Cast Time
1 - 160% - 1.2 sec.
2 - 240% - 1.4 sec.
3 - 360% - 1.6 sec.
4 - 400% - 1.8 sec.
5 - 520% - 2 sec.
6 - 640% - 2.2 sec.
7 - 760% - 2.4 sec.
8 - 880% - 2.6 sec.
9 - 1000% - 2.8 sec.
10 - 1200% - 3 sec.
14. Disarm [Max LV 5]
Type: Active / Handgun, Rifle Only
Description: Aims at enemy's hand in order to make him drop the weapon he has. If it is used on a monster, it has ATK -25% effect instead. Increasing skill's level increases chance of success. This skill does not work vs. Boss monsters.
15. Piercing Shot [Max LV 5]
Type: Active / Handgun, Rifle Only
Description: Shoots a bullet that will go straight through the enemy. Enemy hit by this attack may be put in Bleeding status ailment.
LV / Damage / Chance of Bleeding Status Ailment
1 - 110% - 3%
2 - 120% - 6%
3 - 130% - 9%
4 - 140% - 12%
5 - 150% - 15%
16. Rapid Shower [Max LV 10]
Type: Active / Handgun Only
Description: Attacks a single target fast for 5 times.
LV / Damage
1 - 550%
2 - 600%
3 - 650%
4 - 700%
5 - 750%
6 - 800%
7 - 850%
8 - 900%
9 - 950%
10 - 1000%
17. Desperado [Max LV 10]
Type: Active / Handgun Only
Description: Attacks all enemies within 7x7 cells around you. Deals up to 7 attacks to all enemies nearby.
LV / Damage
1 - 100%
2 - 150%
3 - 200%
4 - 250%
5 - 300%
6 - 350%
7 - 400%
8 - 450%
9 - 500%
10 - 550%
18. Gatling Fever [Max LV 10]
Type: Support / Gatling Gun Only
Description: During the skill, it increases ASPD and damage, but decreases your FLEE and MoveSpeed. Using the skill again when you are under its effect will cancel the ability.
LV / Damage / ASPD / FLEE / Lasting Time
1 - +30 - +2% - -5% - 30 sec.
2 - +40 - +4% - -10% - 45 sec.
3 - +50 - +6% - -15% - 60 sec.
4 - +60 - +8% - -20% - 75 sec.
5 - +70 - +10% - -25% - 90 sec.
6 - +80 - +12% - -30% - 105 sec.
7 - +90 - +14% - -35% - 120 sec.
8 - +100 - +16% - -40% - 135 sec.
9 - +110 - +18% - -45% - 150 sec.
10 - +120 - +20% - -50% - 160 sec.
19. Dust [Max LV 10]
Type: Active / Shotgun Only
Description: Attacks a single enemy to deal a large damage in single blow.
LV / Damage
1 - 150%
2 - 200%
3 - 250%
4 - 300%
5 - 350%
6 - 400%
7 - 450%
8 - 500%
9 - 550%
10 - 600%
20. Full Buster [Max LV 5]
Type: Active / Shotgun Only
Description : Shoots multiple shells at the same time to deal large damage. After using this ability, you won't be able to attack, use skills, or use items for some time.
LV / Damage / Attack/Skill/Item Disable Time
1 - 500% - 1.5 sec.
2 - 750% - 2 sec.
3 - 1000% - 2.5 sec.
4 - 1250% - 3 sec.
5 - 1500% - 3.5 sec.
21. Spread Attack [Max LV 10]
Type: Active / Shotgun Only
Description: Spreads the Shotgun shells by large area.
LV / Damage / Range
1 - 100% - 3x3 cells
2 - 120% - 3x3 cells
3 - 140% - 3x3 cells
4 - 160% - 5x5 cells
5 - 180% - 5x5 cells
6 - 200% - 5x5 cells
7 - 220% - 7x7 cells
8 - 240% - 7x7 cells
9 - 260% - 7x7 cells
10 - 280% - 9x9 cells
22. Ground Drift [Max LV 10]
Type: Active / Grenade Launcher Only
Description: Using the launcher, spreads multiple grenade all around the ground. If the enemy approaches the grenade, it explodes to deal damage. It has special effect depending on the grenades you used.
LV / Damage / Lasting Time (before forced explosion)
1 - +50 - 3 sec.
2 - +100 - 6 sec.
3 - +150 - 9 sec.
4 - +200 - 12 sec.
5 - +250 - 15 sec.
6 - +300 - 18 sec.
7 - +350 - 21 sec.
8 - +400 - 24 sec.
9 - +450 - 27 sec.
10 - +500 - 30 sec.
* Expanded Classes : Gunslinger
Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own.
: Basic Overview :
Gunslingers use many different guns to deal damage from the range. They use 5 different types of guns, and those guns come with their own specialties. All guns are two-handed.
1. Handgun: Equips two handguns, one in each hand, to dual shoot. Very fast ASPD and hit rate.
Some of the skills Handgun uses: Chain Action, Rapid Shower, and Desperado.
2. Rifle: ASPD of this weapon is lower than the handguns, but it has higher HIT rate and each shot will pack quite a punch.
Some of the skills Rifle uses: Tracking, Disarm, Piercing Shot.
3. Shotgun: ASPD is very slow, but every shot this makes deals very high damage, and it has small splash damage as well.
Some of the skills Shotgun uses: Dust, Full Buster, and Spread Attack.
4. Gatling Gun: Highest ASPD of all guns, but its damage is quite low. But if you like to experience the fastest ASPD ever, try the Gatling gun.
Some of the skills Gatling Gun uses: Gatling Fever.
5 Grenade Launcher: Slow reloading, bad ASPD, but each shot does very large damage. It also allows you to use variety of grenades that provide special effects such as elemental attacks and status ailment attacks.
Some of the skills Grenade Launcher uses: Ground Drift.
6. Others: Gunslingers can use their coins to do variety of support and offensive abilities. The skill, "Flip the Coin" allows you to do many things, including increasing your HIT, reduce enemy's DEF, and many others. Get more coins to get even more powerful offensive abilities.
: Gunslinger Skills :
1. Flip the Coin [Max LV 5]
Type: Support / Main Skill
Description: Flips the coin (as skill says). If it's the top, you get a golden coin that is around you. If it's bottom, you lose the coin. You can collect up to 10, and higher skill level allows you to get higher chance of getting the top. Every time you use this ability, it consumes 1 Zeny.
2. Fling [Max LV 1]
Type: Active / Main Skill
Description: Uses the coin you have to attack and reduce enemy's DEF at the same time. It uses up to 5 coins at once, and more coins you use, the reduction of enemy DEF increases.
3. Triple Action [Max LV 1]
Type: Active / Main Skill
Description: Uses a coin to deal 3 hits in a row.
4. Bull's Eye [Max LV 1]
Type: Active / Main Skill
Description: Causes a powerful damage against humanoid / beast type monsters. Uses 5 coins to deal 500% of damage, and has 0.1% chance to put the target into Coma state. Boss monsters are invulnerable to Coma state effect of this ability.
5. Madness Canceller [Max LV 1]
Type: Support / Main Skill
Description: Uses 4 coins to increase your ATK by 100, increase ASPD by 20% but makes you unable to move. Effect is gone after 15 seconds. Cannot be used in conjunction with Adjustment.
6. Adjustment [Max LV 1]
Type: Support / Main Skill
Description: Uses 2 coins to decrease your HIT by 30, increase your FLEE by 30, and reduce all incoming ranged physical damage by 20%. Cannot be used in conjunction with Madness Canceller.
7. Increase Accuracy [Max LV 1]
Type: Support / Main Skill
Description: Uses 2 coins to increase your HIT rate by 50 for next 1 minute.
8. Magical Bullet [Max LV 1]
Type: Support / Main Skill
Description: Uses 1 coin to fire a magical bullet that does not actually use up your bullet. This magical bullet's damage is calculated by ATK+MATK, and its element will be Shadow.
9. Cracker [Max LV 1]
Type: Support / Main Skill
Description: Uses 1 coin to shoot a gun suddenly at the enemy, attempting to stun him. Chance of stun increases if he's closer to you.
10. Single Action [Max LV 10]
Type: Passive / Main Skill
Description: Basic skill that helps you shoot more accurately as well as faster with guns. Increasing this skill's level lets you attain higher HIT and ASPD rate.
LV / HIT / ASPD
1 - 2 - 1%
2 - 4 - 1%
3 - 6 - 2%
4 - 8 - 2%
5 - 10 - 3%
6 - 12 - 3%
7 - 14 - 4%
8 - 16 - 4%
9 - 18 - 5%
10 - 20 - 5%
11. Snake's Eyes [Max LV 10]
Type: Passive / Main Skill
Description: Increases gun's attack range and HIT rate.
LV / HIT + Range
1 - 1
2 - 2
3 - 3
4 - 4
5 - 5
6 - 6
7 - 7
8 - 8
9 - 9
10 - 10
12. Chain Action [Max LV 10]
Type: Passive / Handgun Only
Description: When you shoot, there's a chance of shooting twice in single go. Increasing this skill's level increases chance of that.
13. Tracking [Max LV 10]
Type: Active / Handgun, Rifle Only
Description: Aims the enemy carefully to deal large damage. Increasing this skill's level increases casting time and damage done.
LV / Damage / Cast Time
1 - 160% - 1.2 sec.
2 - 240% - 1.4 sec.
3 - 360% - 1.6 sec.
4 - 400% - 1.8 sec.
5 - 520% - 2 sec.
6 - 640% - 2.2 sec.
7 - 760% - 2.4 sec.
8 - 880% - 2.6 sec.
9 - 1000% - 2.8 sec.
10 - 1200% - 3 sec.
14. Disarm [Max LV 5]
Type: Active / Handgun, Rifle Only
Description: Aims at enemy's hand in order to make him drop the weapon he has. If it is used on a monster, it has ATK -25% effect instead. Increasing skill's level increases chance of success. This skill does not work vs. Boss monsters.
15. Piercing Shot [Max LV 5]
Type: Active / Handgun, Rifle Only
Description: Shoots a bullet that will go straight through the enemy. Enemy hit by this attack may be put in Bleeding status ailment.
LV / Damage / Chance of Bleeding Status Ailment
1 - 110% - 3%
2 - 120% - 6%
3 - 130% - 9%
4 - 140% - 12%
5 - 150% - 15%
16. Rapid Shower [Max LV 10]
Type: Active / Handgun Only
Description: Attacks a single target fast for 5 times.
LV / Damage
1 - 550%
2 - 600%
3 - 650%
4 - 700%
5 - 750%
6 - 800%
7 - 850%
8 - 900%
9 - 950%
10 - 1000%
17. Desperado [Max LV 10]
Type: Active / Handgun Only
Description: Attacks all enemies within 7x7 cells around you. Deals up to 7 attacks to all enemies nearby.
LV / Damage
1 - 100%
2 - 150%
3 - 200%
4 - 250%
5 - 300%
6 - 350%
7 - 400%
8 - 450%
9 - 500%
10 - 550%
18. Gatling Fever [Max LV 10]
Type: Support / Gatling Gun Only
Description: During the skill, it increases ASPD and damage, but decreases your FLEE and MoveSpeed. Using the skill again when you are under its effect will cancel the ability.
LV / Damage / ASPD / FLEE / Lasting Time
1 - +30 - +2% - -5% - 30 sec.
2 - +40 - +4% - -10% - 45 sec.
3 - +50 - +6% - -15% - 60 sec.
4 - +60 - +8% - -20% - 75 sec.
5 - +70 - +10% - -25% - 90 sec.
6 - +80 - +12% - -30% - 105 sec.
7 - +90 - +14% - -35% - 120 sec.
8 - +100 - +16% - -40% - 135 sec.
9 - +110 - +18% - -45% - 150 sec.
10 - +120 - +20% - -50% - 160 sec.
19. Dust [Max LV 10]
Type: Active / Shotgun Only
Description: Attacks a single enemy to deal a large damage in single blow.
LV / Damage
1 - 150%
2 - 200%
3 - 250%
4 - 300%
5 - 350%
6 - 400%
7 - 450%
8 - 500%
9 - 550%
10 - 600%
20. Full Buster [Max LV 5]
Type: Active / Shotgun Only
Description : Shoots multiple shells at the same time to deal large damage. After using this ability, you won't be able to attack, use skills, or use items for some time.
LV / Damage / Attack/Skill/Item Disable Time
1 - 500% - 1.5 sec.
2 - 750% - 2 sec.
3 - 1000% - 2.5 sec.
4 - 1250% - 3 sec.
5 - 1500% - 3.5 sec.
21. Spread Attack [Max LV 10]
Type: Active / Shotgun Only
Description: Spreads the Shotgun shells by large area.
LV / Damage / Range
1 - 100% - 3x3 cells
2 - 120% - 3x3 cells
3 - 140% - 3x3 cells
4 - 160% - 5x5 cells
5 - 180% - 5x5 cells
6 - 200% - 5x5 cells
7 - 220% - 7x7 cells
8 - 240% - 7x7 cells
9 - 260% - 7x7 cells
10 - 280% - 9x9 cells
22. Ground Drift [Max LV 10]
Type: Active / Grenade Launcher Only
Description: Using the launcher, spreads multiple grenade all around the ground. If the enemy approaches the grenade, it explodes to deal damage. It has special effect depending on the grenades you used.
LV / Damage / Lasting Time (before forced explosion)
1 - +50 - 3 sec.
2 - +100 - 6 sec.
3 - +150 - 9 sec.
4 - +200 - 12 sec.
5 - +250 - 15 sec.
6 - +300 - 18 sec.
7 - +350 - 21 sec.
8 - +400 - 24 sec.
9 - +450 - 27 sec.
10 - +500 - 30 sec.